Teaching at HyperIsland
Introduced as the first module leader of the Experience Design Course. I wanted to teach the students about how to question a brief so it is understandable for all stakeholders as well as how to validate needs discovered.
The complete workshop was run between 10.00-16.00
Total participants were 65 students divided into 8 teams
WORKSHOP part 01
Inform and setting the brief straight.
WORKSHOP part 02
Research & understanding the user
So what do we believe will happen when we talk to our users, what are the real needs? Through this thought process I set up a experiment metrics for the team: We will know we’re [right/wrong] when we see the following feedback [qualitative feedback] and/or [quantitative feedback] and/or [key performance indicator change]. Now lets move on to the experiments.
Build, Measure, Learn. There are several different ways to see if an idea is working or not. Paper prototype, pixel level prototype and clickable prototype. Here our users can really start getting the real feel for the idea. Ask many whys and let them look at the prototypes in their own pace.